![]() ![]() HR leaders must navigate the Metaverse to determine how to protect workers from harassment and abuse in the virtual world. As a result, data privacy and workplace safety become issues. Without greater understanding of the Metaverse and its associated economy, regulators are slow to install guards and protections. In addition, this could drive ageist agendas in the workplace because younger generations, more comfortable with advanced technology, will have an advantage over older generations in the workplace.Īnother concern is cybersecurity. Access to the Metaverse requires great bandwidth, and this can be difficult in rural areas. While employees being able to present themselves as avatars could level the playing field, other aspects could increase division and cause inequity. The problem is that just about all technology experts are sharing concern about some obvious challenges. Implications for HRĮrik van Vulpen writes in Forbes of the Metaverse that it is a "more authentic" kind of remote work. The Society for Human Resource Management ( SHRM) describes the Metaverse as an alternate reality online that blurs the lines between the physical and digital environments. They can "walk" over to another part of the virtual room to have a private conversation. People can wear VR goggles and extend their limbs, so they can shake hands with a colleague. The difference now is that virtual reality is enhancing the experience. Some people have made the connection between the Metaverse and Second Life, a virtual world that many investors hyped in the early 2000s. REPORT: Orchestrated Collaboration: How Employee Engagement Enables Hybrid Work Innovation The Metaverse for HR has the potential to be used for virtual meetings, recruiting and hiring interviews, onboarding, employee engagement, and learning and development. For some, this translates into gamification, while for others it is a place to gather. However, after reading multiple articles on the subject, the Metaverse boils down to a virtual world, where people can interact as three-dimensional avatars. Every person asked seems to have a different definition. To begin, HR leaders must define Metaverse. Since last week's layoffs at Meta, the parent company of Facebook that went all in on the Metaverse, some are questioning the reality of this "world" built on virtual reality. ![]() ![]() People are wondering what it is, how it will impact HR and other aspects of business and life, and whether they should believe the hype. Virtual water cooler talk, especially among Human Resources leaders, is focused on the Metaverse nowadays. ![]()
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